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Archive for the ‘Technology in the Home’ Category

How to make your iPhone kid friendly

Wednesday, July 21st, 2010
Contributed By Ginny Haynies Zoodles Marketing Team

Contributed By Ginny Haynies Zoodles Marketing Team

According to reports, there are an estimated 40 million plus iPhones in circulation and 4.8 million Android devices activated per quarter. In addition, more than 3 million iPads were sold before July 1st. The sales only continue to grow and as the numbers increase so do the number of children with easy access to the Internet. With these devices comes the introduction of mobile applications for our children. As of September 2009, iPhone and Android users were downloading an average of 10 apps per month and iPod Touch owners at 18 apps per month. (http://blog.7touchgroup.com/tag/how-many-apps-sold-per-user/) A quick count of my own iPhone reveals 50+ applications with a large percentage of them being games, both fun and educational for my children.

According to Education.com there are currently over 3,400 education apps available for download at the iTunes store, with a large number of them targeted for children between the ages of two and five. They note that the top selling iPhone education app continues to be Wheels on the Bus and that “13 of the 20 top paid apps in this area are clearly child-directed.” (http://www.education.com/magazine/article/smartphones-kids) A quick search of the Android marketplace reveals the same trend occurring there. The preschool and young child market is clearly a hot topic and a market that is being heavily targeted.

Two great parent resources for finding great Smart Phone applications for your children are theiphonemom.com and momswithapps.com. While the iphonemom focuses more on iPhone/iPad applications, momswithapps also features Android applications. Their reviews and suggestions often lead you to some fantastic applications. While using discretion in selecting which mobile applications you choose to install on your device, you might also implement the 3 C’s approach to evaluating media for children as suggested by Lisa Guernsey, Director at the Early Education Initiative:

* Content – What is the basic premise of the app? How is it designed? Is it research based? Is it age appropriate? Does it come from a trusted source such as Sesame Workshop? There are a few great resources to help parents evaluate content, such as Common Sense Media and Children’s Technology Review.

* Context – Who is interacting with the child? How do parents talk about what’s on the screen? Is the child learning through a game, then applying that in another activity? Is the child telling stories about what he or she has experienced?

* Child – How much stimulation can this child take? What types of media trigger the most curious questions, playful reenactments, engagement and joy? What is she missing out on by spending time on the device – is she still exercising, socializing, and doing her schoolwork?

Apple reports that more than 1.7 million iPhone 4 phones were sold in the first week and that more than 75% of the devices sold were upgrades for existing customers. Which leads one to wonder: what is being done with the old phones? While many may be donated or resold, another use is to modify a few settings on your older model iPhone and let them function as an iPod Touch. Many of the current application offerings rival those of other popular hand held gaming systems and are quickly becoming more popular among elementary age children.

These same settings and suggestions are also easily applied to your own iPhone, iTouch, or iPad and will allow for some added security and protection if you choose to allow your child to play with your phone or device. These are all located under Settings -> General -> Restrictions.

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The first step is to apply a passcode that you will remember, but your child does not know so that you can keep the restrictions in place.

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Then you will see a list of choices of things you can either disable or set limitations to restrict. If you choose to use an alternate web browser application such as Mobicip or SafeEyes on your mobile device you will want to disable Safari so that you children will not get an unfiltered web browser. I also suggest you turn off YouTube. This will take away the button for YouTube, however, you would still be able to watch videos you have direct links to and through child safe video filters. This will keep little hands from navigating into Lady Gaga’s most recent music video accidentally. I also highly suggest you turn off In-App purchases. This will prevent your child from accidentally upgrading an application or purchasing something from within an application that they did not understand. Also located under settings are options for Music, Movie, App, and Podcast age ratings. Obviously the level that you choose to put these settings at would depend on if the device is being used by you primarily or if you are turning it into a dedicated child safe device.

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As always the best advice is to closely watch your little one, but these precautions and settings can help to make your iProduct a bit more child-safe.

Zoodles Recommends: 3 Fun iPad Apps for Kids (+ Adults!)

Thursday, April 8th, 2010

Apple iPadThe iPad has arrived, and we here at Zoodles have been happily fiddling with our “family Pad” all week.  Are you as excited as we are?  Touch interfaces may be sexy for adults, but they are an insane game changer in the world of kids and education.  Until now, a lot of the motor skill constraints that toddlers face have kept them from benefiting from the great education technology already out there.  Apple’s iPad breaks that barrier, and it enables content developers to build unique experiences for kids that don’t require a mouse or a keyboard.

We took it upon ourselves (and it wasn’t exactly torture) to play a few of the early apps out there with this kind of potential, and see what ones were fun for kids and adults alike.  Here’s what we found.

Toy Story

It’s free, and it’s pretty stinkin’ cool. Disney Digital’s Toy Story takes stunning visuals straight from the movie, and narrates the story as your child follows along with the highlighted words.  During the best scenes, short clips of the movie play. The coolest part is that parents can record themselves reading the story!  Now when kids beg “Again?” after their bedtime story, you can save your singing voice.

Smule makes us think that the future of music will never be the same. This app, Magic Piano, lets kids and adults create music without having to read notes or properly “hold” an instrument. With this $3.99 purchase, your family can unlock a bundle of instruments that sound and look something like a piano, but play more like a game.  Oh, the joy of music without the pain of practice. :-)

DrawThe name says it all, but Draw creates much more than a drawing experience for kids.  The extra goodness thrown in — Tic Tac Toe, Dots, and a Word game — make the classics feel young again, and make plain ol’ paper seem like a downgrade!  Once the scribbles are down, Draw lets you Tweet, email, or save them into perpetuity.  It’s the refrigerator door that never runs out of magnets!

Let us know if you discover any other cool apps, and stay tuned for our next batch of recs!

7 Stages of Computer Literacy for Toddlers

Thursday, March 11th, 2010

Coupled with developing motor skills, the thought of introducing your young one to a computer can be daunting.  Where do you start?  What are most kids able to do, and by what age?

In this post we thought we’d share our take on the stages you can expect your child to move through on their path to Computer Whizdom.  As with most things, their progress down this path will depend a lot on how much time they’re able to spend online playing, learning, and exploring.

1. Toys

baby-toyMost of the first toys your child handles are bulky, colorful, and safe.  As your child learns to grasp these objects, they also learn how to wrangle fun sights and sounds out of them.  In this early stage of motor skill development, your child is just starting to understand that what they do physically can make something else in the world behave a certain way.

2. Screens

Zippity_Learning_System-lifestyle_shotSoon after, your child will start to understand that screens – be they on the phone, TV, or computer – are places where things happen too.  Not only that, but they’ll quickly realize that they can make things happen there!  Depending on how developed their motor skills are, this is a great time to introduce toddlers to hand-banging keyboards like Fisher Price’s Laugh & Learn Keyboard Topper or full-body systems like the Wii or Leapster Zippity.

3. Touch

ipod_touch_gamesTouch is the third physical interaction usually mastered by tots.  Their little fingers do particularly well with touch screens, so the iPhone and iPad are great (though expensive!) interfaces for them to start with. With apps like My First Puzzles, the interaction between finger and screen can be so immediate that children can easily get caught thinking that the manipulatives on screen are real!

4. Pen

MagnadoodleAfter touch, the next interfaces to learn are ones that involve pens.  No need to run out and get a tablet – you just need something interactive that will continue to develop your child’s fine motor skills without losing the feedback and immediacy of touch interfaces.  Whether your child spends time with crayons, Magna-Doodles, or Tag Readers, learning to grasp and use a pen tool will pave the way for mouse success.

5. Keyboard

Picture 18The keyboard – mentioned previously in Screens – is a tool that can be mastered to varying degrees.  The first thing to learn is that banging on the keyboard causes things to happen on the screen.  That’s pretty much all your toddler needs to know to explore their powers on sites like Kneebouncers or Fisher-Price.  The next thing to learn is that different parts of the keyboard do different things, starting with the spacebar and arrow keys, and then the letter and number keys.  After the hunt and peck typing has begun, your child is well on their way towards 120 WPM typing!

6. Mouse

The mouse is a perplexing tool for kids.  The first thing they do – and easily too! – is start clicking away!  What you’ll quickly find is that clicking the mouse isn’t the hard part, it’s clicking the right thing on the screen that proves difficult.  To do this, your child has to understand conceptually that the small rounded device in their hand controls another small graphical image on the screen – the cursor.  Once they see that their hand and mouse movements map to the cursor’s movement, then they’re clicking really means something!   From there, they need to learn how to “click just one time,” do some clicking and dragging, and finally hit those double-clicks and right-clicks!

After watching lots of little ones struggle with their mouse at home or in our office, here are some recommendations:

Chester Mouse

Get a mouse they can grip. They’ve got tiny hands!

Get a mouse with one button. Left click vs. right click means nothing to them, and disaster to you!

Adjust the mouse speed. The cursor’s tiny as it is!  Why not slow down the speed, so they can actually watch it move!

7. Explore!

With these skills under their belt, your child will be well on their way to computer bliss and freedom.  As they explore, they’ll quickly pick up other important abilities like scrolling, searching, and navigation.

At that point, it’s not a question of “can they go,” but “where they go” that really matters.

3yo-ToyboxAnd that’s where Zoodles comes in.  With Zoodles, you can trust that your little keybanger will not only be contained, but engaged, and educated, all from within the safety of our browser.  Our interface protects your computer, and our content safeguards your kids.  We feature content providers who are passionate about designing games, activities, and videos specifically for young developing users.

Truth be told, your little one will probably move through these stages faster than you can say “antivirus,” and you won’t have to do a thing.   They just need time to explore.

With Zoodles, you can trust that your child’s road to computer literacy will be a smooth one.  So let them drive.  You just sit back and enjoy the ride.

Kids on the computer all day? Set time limits with Zoodles!

Wednesday, January 20th, 2010

In an earlier post, we talked about all the ways that parents set screen time limits at home.  Whether they’re using the DVR to dole out episodes of Dora, or printing out sticker charts to make their kids play outside, different parents have different ways of handling their desire to limit the amount of media their children consume.

Introducing the Zoodles Play Timer!

That is why we’re pleased to present the Zoodles Play Timer,  a new feature that will help parents set the time limits they want, without the hassle of maintaining them or explaining and reexplaining them to their ever-desirous kids.

Picture 20With the Zoodles play timer, you can limit your child’s time online without having to constantly step in and feel like the bad guy.  Zoodles does all the negotiating for you – as soon as your child’s time on Zoodles runs out, a big blue clock will appear signaling their time is up.  The browser stays locked in full-screen mode, so your child can’t wander somewhere else online or click around on the computer.  After a minute or so, they’ll be brought back to the original family log-in screen, so the brother or sister who’s been patiently waiting in the wings can get a turn!

Of course, no kid likes to be cut off cold turkey, so we’ve built in some friendly purple reminders that time is winding down.   Picture 24With 10 minute, 5 minute, and 2 minute warnings, Zoodles eases your child off the computer and on to a new activity without the tantrum.  The wind-down process is important for every child to learn, and all parents know how painful this process can be if it’s not done artfully!

Picture 25You can set time limits in half hour increments anywhere from half an hour a day to 8 hours a day, and you can set them differently based on whether it’s a weekday, or a weekend.  What’s more, each of your children have their own unique play timer settings, so you can limit them differently based on their individual play patterns!

We hope that you’ll enjoy this new feature, and all the ways that it strives to make your life easier!  As always, please let us know what you think once you’ve gotten a chance to try it out!

Zoodles in Vegas!

Thursday, January 14th, 2010

KidsAtPlayI spent a large part of last week at the Consumer Electronics Show (CES) in Las Vegas.  While I love gadgets and new technology, I was drawn to CES this year by the Kids@Play conference held at CES.  I had the pleasure of speaking on a panel about internet safety for children and to demo Zoodles.  The panel and demo went very well, but the thing I came back from CES most excited about is all the enabling technologies that are going to improve the lives of children around the world!

Tablet computers, 3-D display technologies and touch screen interfaces are just a few of the technologies at the show that can be used to create compelling educational experiences.    I am looking forward to all the innovation that will come in the near future and excited to be part of a company that is trying to create those compelling experiences for children and parents.

Best,

Mark

How to Set Good Screen Time Limits for Kids

Wednesday, October 14th, 2009

Printable Screen Time ChartSince Zoodles was launched, we’ve had the chance to talk to hundreds of parents about how they handle screen time in their home. Some parents have different rules for watching TV than for playing on the computer, or for TV shows versus DVDs.  Some parents regulate screen time based on their child’s age, the time of day, or the day of the week.  Some allow their kids to watch two hours a day, some set a timer, others give their kids free reign.  Many times the TV or the computer is used as a reward for good behavior, strong report cards, or well-performed chores.

How do you control screen time at home?

If you have any tips on regulating screen time at home, share them here!

We did some research on what Common Sense Media recommends for setting screen time limits, and these are the suggestions that we found:

  1. Provide distractions.
  2. Practice togetherness.
  3. Do activities.
  4. Delegate chores.
  5. Schedule play dates.
  6. Grant privileges.
  7. Encourage creativity.

To read about each of those tips in more detail, be sure to visit the Common Sense Media website!

Does it really matter what they watch?

Of course!  We see it as both a parent’s responsibility, as well as Zoodles’ responsibility, to be extremely careful in the types of media we expose kids to.  It’s important to remember that children are affected by media differently depending on what stage of development they’re in.    For instance, preschoolers love songs and rhymes, and can be influenced heavily by the music they hear on the radio or that their parents play.

They also have trouble separating make believe from reality, and commonly imitate behavior they see.  This makes them particularly susceptible to the language and behavior they see on TV, even on educational shows from channels like PBS, Disney, and Nickelodeon. As they grow into kindergartners,  their love of humor takes off exponentially, and they continually experiment with new words and new ways of expressing themselves.  Even so, they are still surprisingly vulnerable to misunderstanding the intent of commercials or the difference between what’s real and what’s not.

With more age, a child’s freedom only increases, and kids by this time should understand for themselves the value of screen time limits, have the discipline to limit how much they watch on their own, and learn to differentiate between content that’s appropriate and inappropriate for them.

This is why it’s important to not only implement good screen time limits for you and your family, but to engage with your children in conversations about what it means to be a smart media consumer.  To do our part here at Zoodles, we are always taking careful steps to not only monitor the educational value of our content, but the level of violence involved, the presence of advertising, and the overall age-appropriateness of the content.

Blocking Ads from Children

Monday, September 21st, 2009

Zoodles is proud to announce the release of a major new feature, ad-blocking!  With Zoodles ad-blocking enabled, children will no longer be exposed to ads within the Zoodles browser.

Since the founding of the company we have heard over and over again from parents that the advertising their children are subjected to results in parents being less comfortable putting their children online.  As a parent I feel the same way and I have personally found many of the ads that are displayed on sites for children not only annoying, but in some cases disturbing.  Here are a few examples of ads that we have found on sites for children:

Just look at this Nissan ad we found on a popular gaming site!  Do they really think 7 year olds are interested in cash back on a sedan?

car ad targetd to children

What parent wants their child playing a game described as “Action Shooter Meets Gang Themed MMO”… much less even looking at the ad!:

Gang Themed MMO targeted to children

And finally, here is an ad I am happy that my daughter will now never see again -  Hugh Hefner with partially dressed women promoting a video game!  Not the example I want to set for my 5 year old daughter!

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I am happy to state that all of these ads will be blocked by the new and improved Zoodles browser!

Blocking advertising from children will also result in their ability to better concentrate on the games and activities they are trying to perform.  A child who is playing a challenging math game won’t have to waste working memory on the giant flashing advertisement next to the game, they will be able to use all their cognitive abilities on learning!

Below is an image that shows the difference the Zoodles ad-blocker can make.  The screen shot on the left shows a game from Nick Jr. with all the advertisements highlighted in red while the screen shot on the right shows the same game with the Zoodles ad-blocking enabled.  Notice all the sections of the screenshot on the right that are highlighted green… these are where the ads used to be. For those you counting, yes if you counted correctly… there were 8 ads on the original page!

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Here is another game for children showing the before and after effects of Zoodles blocking ads targeted to children.

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With over 18 advertisements targeted to children in the above screen shot you can really see the effect of removing ads from the child’s experience.

I want to thank the entire team for working hard on building this new Premium Feature, especially Michael on our engineering team!  Every family who signs-up for Zoodles will get a free trial of the Zoodles Premium Membership and they can test this feature out for themselves.  For any of you parents out there that find ads still showing up in Zoodles, just let us know and we will hunt them down and find a way to block them!

So if you hate advertisements targeted toward children be sure to tell your friends about Zoodles and how we block advertisements from kids!

Is there such a thing as a brain-enhancing video game?

Thursday, September 3rd, 2009

Zoodles thinks so!

And according to new research released by Haier et al at Blue Planet Software, we’re not far from the truth.  A recent MSNBC article reports the findings as evidence that playing certain video games – in this case, Tetris – can actually enhance parts of the brain related to critical thinking and reasoning.  More research is being done on what kinds of games can improve cognitive areas related to memory and spatial reasoning.

Picture 9We at Zoodles strongly believe that games have the ability to improve mental acuity, and not just in areas like memory and spatial reasoning.  During our many usability studies, we’ve seen incredibly rapid learning happen right before our eyes!  When kids are young, their brains are developing at such rapid rates that we can’t stress enough how important it is to continue stimulating them!  The important thing that many parents miss is that this kind of mental toning occurs best in a relaxed, engaging environment, where games form the perfect backdrop!

screenshot_sGames enable children to be challenged while also engaged, and to learn new things without even realizing it!  In the face of overly-difficult material, games have the ability to buffer frustration and increase motivation with a constant stream of clever game mechanics like new levels and rewards.  We believe the Zoodles browser provides this kind of learning environment for every child.

If you’re a parent and you have some fun brain-enhancing stories about your kids learning on Zoodles, we’d love to hear them!

And you know, stimulating brain games aren’t just for kids, they’re for adults too!  While many of the eight-year-old games on Zoodles are actually still ridiculously fun for us big kids at the office, we thought parents might like a trip to Lumos Labs for some “scientifically designed Brain Games” of their own.  Enjoy!

Memory Matrix Lost in Migration Raindrops Flexibility Game - Verbal Fluency

If you’re interested in learning more about the different parts of the brain, check out this neat interactive applet put together by MSNBC, New Roadmap to the Mind.


Back to schools without books?

Thursday, August 13th, 2009

A recent article in the New York Times points to the transition schools will soon be making from textbooks and worksheets to digital books and interfaces.  Despite the generally optimistic outlook schools might have towards a digital future, mck12any parents are hesitant to feel the same.  There’s concern that something indescribable will be missing from their child’s education with the dearth of the textbook.  Here at Zoodles we thought we’d take a step back and look at what the Digital Era could mean for you as a parent, and how to come to terms with its transition into schools.  If you have any thoughts of your own on the matter, we would love to hear them!

  1. Moving to free, open-source digital textbooks alleviates a significant amount of the financial burden on state education systems, particularly if students already have access to some electronic form of distribution.  It can be extremely costly to keep traditional textbooks updated, and in a rapidly changing world, they’re quick to become outdated.  The transition helps your child get only the latest information in schools, and it also saves their backs from such heavy loads!
  2. Teachers are no longer forced to create lesson plans in subjects beyond their expertise or duplicate work that’s already been done by others.  Instead, they can combine their efforts and form a pool of only the best educational content online.  Saving teachers from having to sift through thousands of websites and activities on their own gives them more time to learn about your child.
  3. Kids are wired differently these days. With growing research on all the ways kids use digital media, it’s clear that kids are developing new (and necessary) skills for a changing world.  This generation of toddlers and teenagers are growing up setting the DVR to record their favorite shows, sending emails rather than letters, and tapping into the Internet every day knowing that they have an infinite base of knowledge at their fingertips.  Even from the usability testing that we do here at Zoodles, we’ve had some superhuman three year olds show us how to use the mouse, the keyboard, and scrollbar to play – and even cheat – at complex computer games!
  4. While the transition to digital in schools may be scary, there’s also a great opportunity to let the change carry over into your home.  With the Internet, you and your child gain access to worlds of amazing educational content, right from the comfort of your own home.

Thus, as a parent, you face the same responsibility that many teachers face every day – filtering thousands of pages of content down to only the best content for your kids.  Inspired by the open-source model described in the Times article, we decided to track down the best up-and-coming websites for finding open-source textbooks and curricula.

curriki-logo.gif

The first is Curriki, a non-profit organization started by Sun Microsystems with the intent of “creating a community that supports the development and free distribution of world-class educational materials to anyone who needs them.”

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The second is CK-12, a non-profit organization with the mission of “reducing the cost of textbook materials for the K-12 market, using an open-content, web-based collaborative model termed the “FlexBook.”  While the content on CK-12 is currently very focused on high school, the platform enables parents and teachers to share content for all grades.

schol

Third is Scholastic’s TeacherShare, a new project by Scholastic that was founded with the mission of “making high quality educational content and tools freely available on the web.”

Finally, there’s Zoodles.  Like the others, Zoodles was founded to help you as a parent traverse the often-intimidating world of the Internet, and easily put only the latest and greatest educational content in front of your child.  Unlike the others, however, we focus our help on parents with younger children.  These are the parents who face the unique challenge of introducing their children to computers and the Internet for the first time, who spend late nights looking for activities that match their child’s rapidly changing abilities, and who worry that along the way the wrong website  will slip through.  With Zoodles, we hope that parents everywhere can feel equipped to face the digital future, whether it happens in schools or at home.

Preparing For The School Year

Tuesday, August 11th, 2009

I admit it, I am a little nervous.  Normally at this time of the year I am nervous because I am waiting to see how the Chicago Cubs will break my heart… but that isn’t the case this year.  No, this year I am not nervous about the Cubs (this really is our year!), I am actually a little nervous because my oldest daughter is starting kindergarten!  This monumental event has had two questions running through my mind over the weekend:

  1. How did my little girl get old enough to go to kindergarten?
  2. With just a week until school starts, what can we do to have Abbie brush up on some math and reading basics?

Since Tara, my wife, will tell me that the answer to the first question is “you are getting old”, I will focus on trying to answer the second question.

Much has been written about the concept of “Summer Learning Loss”, so Tara has worked hard to keep Abbie engaged over the summer in numerous academic activities.  As Zoodles longest running user (yes, I exposed Abbie to our product *very* early… poor kid was our first tester ;-) ), Abbie does love playing on the computer.  So this week we have decided to use a newly updated feature of Zoodles that allows parents to “promote” educational subjects in their child’s toybox.  The following picture shows our new interface which equally weights all the academic areas:

Zoodles Educational Controls

Given that we are interested in Abbie brushing up on her math and reading skills we have gone ahead and increased the focus on these subjects by simply moving the sliders up.  As you can see from the color coded representations of games, Abbie now has more math and reading games in the front of her toybox.  Pretty cool!

Zoodles Educational Controls Math and Reading

So now Zoodles parents across the country can let their child play online while also influencing exactly what subject areas they are going to be playing in!